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The Luxuriant Update, Part II is now available!

Hello everyone! The Luxuriant Update Part II is now avaliable! We said January, and we delivered, so yay! The Patch Notes below looks a lot like Slormite Chronicles #20 since it was a preview of ...

Slormite Chronicles #21

Happy New Year everyone! For this Chronicle, we wanted to do a recap of the year 2022 for The Slormancer and take a moment to appreciate what’s been done and how things have changed. Fun fact: Yo...

Slormite Chronicles #20

Hello everyone! It’s Chronicle Time! If you’ve been following The Slormancer, you know that our last update was “The Luxuriant Update Part I” so naturally, our next update will be “The Luxuriant U...

Poison Inner Fire Huntress

Youtube Video Youtube Video here Build explanation Core mechanic This build centres around the reaper, BOW OF CONCENTRATED INNER STRENGTH. This is raw damage build based on indirect damage. It ...

Stats listing & groups

Per category Attack Name % Ancestral Strike Chance % Ancestral Strike Damage % Armor Penetration % Attack Spee...

Hotfix 0.4.91b

Hello everyone! Don’t mind me, I’m just fixing a few things I broke in yesterday’s update. Bugs: Super Elite Enemies should no longer appear without a proper name (Colossus and Necromancer) ...

The Luxuriant Update, Part I is now available!

Hello everyone! The Luxuriant Update Part I is now avaliable! To be clear (before anyone asks): This Update does introduce a new Environment: “The Luxuriant Gardens”, but does not introduce a new...

Slormite Chronicles #19

Hello everyone! It’s Chronicle Time! The Luxuriant Update, Part I Release Date First and foremost: The Luxuriant Update, Part I will be available on November 14. Quick reminder if you’re not fol...

List of challenges

Challenges Normal Name Value Gravity Your Projectiles have -50% Projectile Range and Speed. To Each his Own You have -25% Li...

Hotfix 0.4.6b

Hello everyone! This is hopefully the last patch regarding performance and bugs for The Great Forge. That does not mean I don’t have lots of bugs to fix and improvements to make, but at some point...