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Work in Progress: New Enemies

We’ve been working on The Slormancer for almost 4 years now and the 2 basic enemies (Skeleton Soldier and Skeleton Archer) have been here the whole time.
So we were super excited to create new enemies for the game!

We added a dozen of new enemies to The Slormancer, it’s time for you to meet some of them!

Zombie Peasants

Weak alone but deadly in numbers. It applies the “Scratch” debuff to its target, doubling Zombie Peasant Damage for the next 30 seconds.

The Plague Doctor

The Plague Doctor spreads Poisonous Areas all over the Map while also moving out if you get too close. Dangerous if you let him live too long

The COLOSSUS

The Dreadful Colossus deals Damage in Circles of various sizes when he slams the ground, better be careful. Also, never hide under its fists.

Corrupted Puddings and Burning Puddings

Corrupted Puddings create a Dangerous Area of Effect below you.


Burning Puddings cast Elemental Projectiles that follow you for a short period of time.


Turn out these cute little guys are quite a threat.

The Hex Shroud

The Hex Shroud applies a Curse decreasing Armor, Attack Speed or Movement Speed while dealing Damage over time to you if you are within its ever-expanding range.

The Fallen Knight - Elite
The game also features Elite enemies. They are obviously quite stronger but also faster and smarter.
Each Elite Enemy also has an additional behavior and/or an enhanced effect:
Examples from enemies above:

  • Elite Zombie Peasant summons another Zombie Peasants whenever he hits you.
  • Elite Hex Shroud applies the 3 Curses at once.
  • Elite Corrupted Pudding’s Area of Effects are recasted after a bit.

You’ll have to meet each and every Elite version to figure out their mechanic.


An Elite Fallen Knight, with an Increased Range of Attack

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This post is licensed under CC BY 4.0 by the author.

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