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The Slormancer: Hotfix 0.1.97

Hi there! Today’s patch includes the first Quality of Life changes since we’ve finally had the time to implement some. If you still experience bugs, or have reported a bug that is yet to be fixed, no worries, we still have a long list to clear. We’re just taking it one step at a time.

Bugs & Crashes

Crashs:

  • Fixed 2 crashes occuring with Astral Retribution.
  • Fixed a crash when receiving too much damage, also causing FPS drops.

General:

  • Fixed a bug where some Legendary items would show a £ instead of their actual stat.
  • Fixed a bug where you could not purchase Skills with Slorm if you had the exact number of Slorm required.
  • You should no longer be stuck by environment when trying to reach Bryan’s Portal.
  • Slormites Found are now properly shown at the end of an Expedition.
  • Fragments now display the proper icon on the Minimap.
  • Debuffs on enemies should no longer be cut on high resolution screens (untested, let me know)
  • Upgrades and Passives should no longer be active if you no longer have the requirement due to unequiping gear.
  • Thorns should now properly hit all enemies even when multiple enemies are all hitting at once.
  • You can no longer unlock Adam Nostrus’ Primordial Reaper by reaching level 100 with any Primordial Reaper.

Controller:

  • Your Character should no longer keep moving when Click to Move is enabled.
  • Menus should now be accessible on any sort of screen resolution.

The Mighty Knight:

  • Whirlwind now triggers Astral Retribution and Astral Meteor from Elder Retribution.

The Mischievous Mage:

  • Arcane Breach’s Violent Contact now properly deals Increased Damage to every enemy hit.
  • Arcane Breach’s Evergrowing Portal can no longer occur more than 10 times (Individually).
  • Polyvalent Caster should now properly work.
  • Diversify should now properly work (and stop giving you tons of projectiles).

The Fierce Huntress:

  • Wandering Arrow should no longer prevent you from losing Bryan’s Circle of Protection.
  • You can no longer be unkillable while using Life Regeneration and Totems of Renewal.
  • Void Arrow’s charge now properly ends when being stunned.
  • Endless Quiver should now properly work on Void Arrow.
  • Endless Quiver should no longer increase Rain of Arrow’s Mana cost.
  • UI: The Delighted Mechanic should no longer be offseted.

Reapers:

  • Primordial Vindictive Slam’s Holy Ground no longer benefit from Vindictive Slam’s Increased Area Size.
  • Goldscourge should now properly count and add Goldus.
  • Reaper of the Sleepy-Butterfly should now display correct informations in the tooltip.
  • The Primal Ancient Ancestral Legacy’s Elemental Fervor should no longer stack.

Attributes:

  • Bravery Rank 30: should no longer work when equipping/unequipping gear.

Extras

  • Typos… Typos everywhere!
  • A bunch of other bugs should be fixed based on some general changes made to the game.
    [strike]- I also probably broke a few things.[/strike]

Quality of Life Changes:

  • You can now activate Area of Effect & Totems Rapidcast (and no longer have the option to Aim - toggled off by default).
  • You now have an option to auto-pick up Crafting Materials (toggled off by default).
  • (Also added an animation when you pick up Equipment or Materials).

  • You can now see the Level of your Item on your Item!
  • If you’re at max level, the XP of your Reaper is displayed at the bottom of your screen.

  • You can no longer right-click to Salvage an Item (will result in less accidental salvages).
  • You can now right click on an Item at Friedrich’s or Rick’s menu to equip it back to its slot.
  • Equipment is now automatically reequipped (or put back in your inventory) upon leaving Rick or Friedrich’s Menus.
  • You can now UNLOCK stats you’ve previously locked to your equipment, at Friedrich’s.

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This post is licensed under CC BY 4.0 by the author.