Hi everyone!
Here’s the complete of changes for today’s patch:
Steam Cloud
There is now a Cloud/Local save manager to handle conflicts.
You will most likely get a warning when launching the game the next time.
It will look like this:
Do not panic. if you’ve been playing since The Slorm Temple update, picking your local save should be the correct option. If in doubt, the playtime should be a good indicator.
The game will take care of the rest and normally upload to Steam Cloud as it used to before.
If you accidentally pick the wrong file, you will have the opportunity to recover so don’t do anything and contact us.
Balance
Just a quick balance pass on Spiders : Web’s timer is no longer resetted if you already are affected by a Web effect.
On top of that, when the Web effect ends, you have a small immunity window where you are immune to webs so it should be much easier to escape most situations.
The Slorm Temple
Since there were some issues with finding Olorin, we’ve added a couple of infos:
- Olorin now has its own minimap icon.
- Olorin now explains where he is located when he gets back to the village.
- Scaling of enemies should now work properly in The Slorm Temple after floor 260+.
- You should no longer be stuck in the Temple Shrine when it lifts up.
That’s about it for now!
Have fun!