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Wandering Storm, Knight Build v0.7.0g (Outdated)

Legendary items

Mandatory

  • Young phoenix feather
  • Brightsteel warden
  • Damasius awareness
  • Gazloka’s Conquest

Recommended

  • Amulet of Transference + Heavens of Steel
  • Sahrusiel’s Pact
  • Immortal grasp
  • Sunlight essence

Stats priority

Unlimited

  • Elemental damage (Much as you can)
  • HP regen (Flat if possible)
  • Armor and Elemental resistance
  • Max HP (Flat if possible)
  • Inner fire duration
  • Increased aura effect
  • Life on hit

Limited

  • Inner fire chance: With one piece of gear with this stat is enough.
  • Critical chance: With around 40% - 50% should be enough.
  • Mana Regen: Assign enough points to sustain Whirlwind. I don’t recommend Mana on hit or kill, because those effects only proc on direct damage.

Capped

  • Elemental damage penetration

Other guides

https://steamcommunity.com/sharedfiles/filedetails/?id=2669188162
https://steamcommunity.com/sharedfiles/filedetails/?id=3021351441
https://steamcommunity.com/sharedfiles/filedetails/?id=3023927271
https://steamcommunity.com/sharedfiles/filedetails/?id=3041403459
https://steamcommunity.com/sharedfiles/filedetails/?id=3048473267

Pros & Cons

Pros:

  • Good clear speed.
  • You have immunity to damage for 6 seconds with Deflect, and you can reduce the cooldown with the effect of Kah Veer.
  • Fast movement speed, even while channeling whirlwind.
  • With inner fire, you can kill, even when you’re unable to use skills.
  • You can stack block really fast.

Cons:

  • Since Thunderstruck and inner fire doesn’t count as direct damage, and Whirlwind and Deflect deal low damage, you can’t get much benefit from Life leech.
  • You need to move, because of thunderstruck’s proc range is near the source of damage (you).
  • The game can get laggy in The great forge.

Gameplay

Battlefield, Wrath X + boss fight

The slorm temple

Great Forge, Wrath X, 100 waves

Adam Nostrus Boss fight

Ancestral legacy

Ancestral stone


Elemental temper
Lightning - Ancestral skill.
Cooldown: 35 sec
Max rank: 10
Cost: 467 mana

Active skill:
You have +13% + 3% per rank elemental damage for the next 6 seconds.


Twitching warp
Lightning - Ancestral skill.
Cooldown: 12 sec
Max rank: 1
Cost: 113 mana

Active skill:
You travel 5 yards at the speed of lightning toward the direction you’re aiming.


Electric overcharge
Lightning - Imbue.
Max rank: 10
Cost: 100 mana.

Skills in your Primary and Secondary slots are now imbued with lightning.
Whenever you hit an enemy with a lightning-imbued attack, you trigger an Electric arc, dealing 20% + 10% per rank elemental damage to a random nearby enemy.


Consistency is key
Lightning - Aura.
Max rank: 10
Cost: 50% mana locked.

While this aura is toggled on, damage from lightning skills cannot be below 66% - 4% per rank of their upper damage range.


Static shock
Lightning - Upgrade
Max rank 1

Electric arcs and electric sparks can target up to 3 random nearby enemies at once

Primordial stone


Elemental swap
Neutral - Aura
Max rank 10

While this aura is toggled on, you have 20% + (4% per rank) elemental damage.
While this aura is toggled on, the cost of skills you cast is doubled.

Misc


Thunderstruck
Lightning - Ancestral strike
Max rank 10

Your ancestral strike create a large thunderbolt, dealing 330% + 30% per rank to a random nearby enemy.

There’s no need to unlock or max this ancestral strike effect, because of the Benediction of Primordial Kah Veer.

Skills & upgrades

Mastery: Deflect

  • Tier 1: Gathering iron.
  • Tier 2: Unbreakable spirit.
  • Tier 3: Tenacious knight.
  • Tier 4: Any.
  • Tier 5: Any.
  • Tier 6: Vibranium shield.
  • Tier 7: Safety Bubble
  • Tier 8: Elder armor

Primary skill: Whirlwind

  • Tier 1: None.
  • Tier 2: Repealing tornado.
  • Tier 3: Irremovable.
  • Tier 4: Dancing blade, Arcanic storm or none .
  • Tier 5: None.

Secondary skill: Whirlwind

  • Tier 1: Barrage.
  • Tier 2: Any.
  • Tier 3: Common usage
  • Tier 4: Any.
  • Tier 5: Any.

Slorm reaper, runes and ultimatum

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Slorm reaper: Kah Veer, the crackling thunder - Primordial sword

Stats at lvl 100 with 150 affinity

Slormsmith: Hagan.

  • 247 - 4353 reaper damage.
  • Max level: 100.
  • +175% Lightning resistance.
  • +175% Elemental damage.
  • +87.5% Movement speed.
  • Lightning-imbue skills deal 175% increased damage.
  • The cooldown of your skills is reduced 2% every time you walk 1 yard

  • Primordial benediction: Thunderstruck is automatically equipped and at max rank. Critical strikes trigger Thunderstruck as if they were ancestral strike.

  • Primordial malediction: Critical strikes no longer deal critical strike damage.

NOTE: The malediction is poorly worded, it’s not like your critical hits can’t deal critical damage, it set your critical damage to 0, so you the Ultimatum of flawless power can override that malediction.
Source: The Slormancer official discord server

Runes.

  • Activation: Astorias
  • Effect: Thornbite
  • Enchancement: Beigarth

Ultimatum.


stats at lvl 15

Ultimatum of flawless power

  • Critical damage is set to 280%

Attributes

Toughness 30

Savagery 10

Willpower 73

Planner

Ideal build

Skills & upgrades notes

Deflect

Deflect is the primary source of defense, the secondary being the block mechanic. It helps you to stack block stacks, stun chance for 3 seconds on block, immunity when Deflect is active, and Elder armor duplicate the chest item’s stats.
This skill can’t be spammed, but with the help of primordial Kah Veer, you can use it with more frequency.

Whirlwind

This skill is used to proc Thunderstruck and other secondary effects able to crit, like dancing sword, Arcane beam, Inner fire, and Electric overcharge. In addition to that, having Repealing tornado can help you to stack block faster.
The reason why i choose Dancing blade over Miracle: Arcanic storm, is because Arcanic storm proc it’s effect when Whirlwind is perfect, while Dancing blade have 10% chance to proc per second and 100% chance when it’s perfect. Other than that, Arcanic storm cast 5 Arcane beams in random directions, while Dancing blade deal damage around you, within the Thunderstruck proc range.

Crest shield

Crest shield have 2 upgrades i use in this build, similar to Deflect, but slightly better or the same.

Block per second


Deflect
T2: Shield up
While in combat, you gain 1 block stack per second.


Crest shield
T3: Common usage
While crest shield is equipped, you gain 1 block stack every second.

Minimum block stacks.


Deflect
T3: Steady arm
Blocking set your block stack to 15 instead of 0.


Crest shield
T1: Barrage
As long as Crest shield is equipped, you cannot have less than 15 stacks of block.

By assigning Crest shield (with those upgrades), you can invest in:


Deflect
T2: Unbreakable spirit
Deflect lasts 3 seconds longer.


Deflect
T3: Tenacious knight
You have +30% tenacity

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